import struct from base import Box # <-- THIS IS THE KEY CHANGE class ItemLocation: # ... (rest of this class is unchanged) def __init__(self, item_id, offset, length): self.item_id = item_id self.offset = offset self.length = length def __repr__(self): return f"" class ItemLocationBox(Box): # ... (rest of this class is unchanged) def __init__(self, size: int, box_type: str, offset: int, raw_data: bytes): super().__init__(size, box_type, offset, raw_data) self.locations = [] self._parse_locations() def _parse_locations(self): # ... (all the parsing logic here is unchanged) stream = self.raw_data version_flags = struct.unpack('>I', stream[:4])[0] sizes = struct.unpack('>H', stream[4:6])[0] offset_size = (sizes >> 12) & 0x0F length_size = (sizes >> 8) & 0x0F base_offset_size = (sizes >> 4) & 0x0F item_count = struct.unpack('>H', stream[6:8])[0] current_pos = 8 for _ in range(item_count): item_id = struct.unpack('>H', stream[current_pos : current_pos+2])[0] current_pos += 2 # Skip construction_method current_pos += 2 # Skip data_reference_index current_pos += base_offset_size extent_count = struct.unpack('>H', stream[current_pos : current_pos+2])[0] current_pos += 2 if extent_count > 0: offset = self._read_int(stream, current_pos, offset_size) current_pos += offset_size length = self._read_int(stream, current_pos, length_size) current_pos += length_size self.locations.append(ItemLocation(item_id, offset, length)) def _read_int(self, data, pos, size): if size == 1: return data[pos] if size == 2: return struct.unpack('>H', data[pos:pos+2])[0] if size == 4: return struct.unpack('>I', data[pos:pos+4])[0] if size == 8: return struct.unpack('>Q', data[pos:pos+8])[0] return 0